Pick a game
Choose from SparklePlay's growing collection of reusable DIY game families.
Create your own puzzles, matching games, quizzes, sorting challenges and playful learning activities โ then test, play and get your creation ready to publish.
No coding. Just ideas.
Built by QTI Labs for young creators, families and anyone who loves learning through play.

Most children's apps decide everything for the child. SparklePlay turns that around: choose a game format, add content, customise it, test it and turn the idea into something playable โ without programming or complicated tools.
The creator stays in control through a simple, visual flow.
Choose from SparklePlay's growing collection of reusable DIY game families.
Add words, answers, pairs, colours, objects, questions or other content supported by that game.
Play it immediately. Go back, adjust something and test again as often as needed.
When a game is ready, submit the new Game ID for the supported review and publishing experience.
My Studio keeps each creation organised so creators can follow its journey.
SparklePlay groups reusable game engines around memory, logic, words, numbers and knowledge instead of filling the app with hundreds of fixed games.
We are not trying to ship hundreds of fixed games. SparklePlay gives creators reusable game engines they can transform with their own content. The same Connect & Match engine can become Animal โ Home, Profession โ Tool, Object โ Use or an entirely different pairing idea.
The experience expands through what creators make, not only through what QTI Labs pre-builds.

SparklePlay's friendly Creator Coach helps creators understand what to do next without turning game creation into a complicated form or technical editor.
The Coach is there to keep creation moving: understand the next step, notice what is missing and help the creator reach a playable result.
My Studio is the creator's personal game space โ a simple way to keep track of games and understand where each creation is in its journey.

Creating, editing, validating and test-playing are free. One Publish Credit is used only when a new Game ID is submitted for review. If changes are requested, you can fix and resubmit the same Game ID without using another credit.
โน29
Best for trying your first published creation.
โน129
More ideas, more publishing flexibility.
โน249
For creators who want to keep building and sharing.
Storefront note: Prices shown are indicative India pricing and may vary by platform, region or applicable taxes. Read Publish Credits & Pricing terms โ
These screens show the current SparklePlay experience across Home, Create, Games, My Studio and Profile.

Welcome card, progress and quick actions.

DIY Game Studio with templates and Creator Coach.

Choose from Word Builder, Arrange in Order and more.

Browse approved games by family and category.

Track drafts, published games and review status.

See achievements, favourites and creator progress.
Turn ideas into playable experiences rather than only consuming ready-made content.
Creation naturally uses matching, sequencing, categorisation, memory and logic.
Experience what it feels like to make, test, improve and submit something of your own.
Turn familiar concepts into games rather than formal exercises.
Turn ideas into colourful games without learning to code first.
Create simple activities around topics children are currently exploring.
Build lightweight play-based activities using familiar game formats.
Create personalised games around familiar names, objects and topics.
Games intended for publishing go through SparklePlay's review workflow before becoming available through the supported publishing experience.
SparklePlay is being built for young creators and families. Our public policies explain how account and creation data is handled, how user-created games are reviewed, and how Publish Credit purchases and publishing rules work.
Download SparklePlay on iPhone and start creating, playing and publishing your own games.
SparklePlay is a DIY game creation and play app that lets users create simple games without programming.
No. SparklePlay uses visual creators designed around each game type.
Yes. Games can be validated and test-played before submission.
No. Creating, editing and test-playing do not consume publish credits.
You can fix and resubmit the same Game ID without using another publishing credit.
Publish Credits are one-time digital consumables used when a new Game ID is submitted for review. They are not subscriptions and do not renew automatically.
SparklePlay currently uses packs of 1 Publish Credit (โน29), 5 Publish Credits (โน129) and 10 Publish Credits (โน249), subject to storefront pricing, taxes and region.
No. Publish Credits do not expire. You can also buy additional packs whenever you need them.
Once payment is completed and the credits are delivered to your SparklePlay account, the purchase cannot normally be cancelled or refunded. If payment is deducted but credits are not delivered because of a technical issue, contact QTI Labs Support with the transaction details.
Pick a game. Make it yours. Test it. Play it. And turn your idea into something others can enjoy.
Create your first SparklePlay game